| Summary: | [Regression] twin4/kwin4 does not play | ||
|---|---|---|---|
| Product: | TDE | Reporter: | Darrell <darrella> |
| Component: | tdegames | Assignee: | Timothy Pearson <kb9vqf> |
| Status: | RESOLVED FIXED | ||
| Severity: | major | CC: | bugwatch, darrella, trin |
| Priority: | P1 | ||
| Version: | R14.0.0 [Trinity] | ||
| Hardware: | Other | ||
| OS: | Other | ||
| Compiler Version: | TDE Version String: | ||
| Application Version: | Application Name: | ||
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Description
Darrell
2012-05-30 20:39:06 CDT
I have a patch for some branding cleanup (kwin4->twin4) but the patch does not resolve the original problem. Branding issues fixed in GIT hash b8db3ff1. I'm marking this bug report as a regression. Confirmed, I can start the game, and File->New Game, but that is about it. Then the game just sits there. If I misconfigure the game (i.e. player 2 plays with mouse, player 1 plays with computer), then when I (player 1) click on the game -- I don't get all the messages like "Hold your horses.." "The other player hasn't gone" "etc..." It kind of seems like the player 1/player 2 roles are backwards in the game. Like somebody started a loop at 1 instead of 0. Very strange. twin4 is now working. There are no recent tdegames patches. Only the recent Q_INT/Q_LLONG etc. changes and the TQt3 executable renamings. Strange. David, will you please confirm? Tagging as resolved. |