| Summary: | [Regression] KMines - incorrect handling of pixmap | ||
|---|---|---|---|
| Product: | TDE | Reporter: | Slávek Banko <slavek.banko> |
| Component: | tdegames | Assignee: | Slávek Banko <slavek.banko> |
| Status: | RESOLVED FIXED | ||
| Severity: | major | CC: | bugwatch, kb9vqf, slavek.banko |
| Priority: | P5 | ||
| Version: | 3.5.13 [Trinity] | ||
| Hardware: | All | ||
| OS: | All | ||
| Compiler Version: | TDE Version String: | ||
| Application Version: | Application Name: | ||
| Attachments: |
Damaged KMines
Fix pixmap handling in KMines |
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Created attachment 1121 [details]
Fix pixmap handling in KMines
I traced that it is a consequence of a change in commit 838baf3f: TQt4 port kdegames. When I revert appropriate part (see attached patch), displaying of pixmap is corrected.
I need someone to confirm whether I can fix the problem in this way? I do not know what was the original intention in relation to QT4.
Go ahead and push the patch. The original intention was probably to work around some missing Qt4 methods that do not concern us at this time. Tim Fixed in GIT hash 063e2351 and also in v3.5.13-sru branch. |
Created attachment 1120 [details] Damaged KMines You can see that I have not played for a long time KMines because I not noticed one obvious bug in drawing pixmap - see attached picture.