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Bug 1416

Summary: [Regression] KMines - incorrect handling of pixmap
Product: TDE Reporter: Slávek Banko <slavek.banko>
Component: tdegamesAssignee: Slávek Banko <slavek.banko>
Status: RESOLVED FIXED    
Severity: major CC: bugwatch, kb9vqf, slavek.banko
Priority: P5    
Version: 3.5.13 [Trinity]   
Hardware: All   
OS: All   
Compiler Version: TDE Version String:
Application Version: Application Name:
Attachments: Damaged KMines
Fix pixmap handling in KMines

Description Slávek Banko 2013-03-11 20:31:53 CDT
Created attachment 1120 [details]
Damaged KMines

You can see that I have not played for a long time KMines because I not noticed one obvious bug in drawing pixmap - see attached picture.
Comment 1 Slávek Banko 2013-03-11 20:40:18 CDT
Created attachment 1121 [details]
Fix pixmap handling in KMines

I traced that it is a consequence of a change in commit 838baf3f: TQt4 port kdegames. When I revert appropriate part (see attached patch), displaying of pixmap is corrected.

I need someone to confirm whether I can fix the problem in this way? I do not know what was the original intention in relation to QT4.
Comment 2 Timothy Pearson 2013-03-11 22:24:35 CDT
Go ahead and push the patch.  The original intention was probably to work around some missing Qt4 methods that do not concern us at this time.

Tim
Comment 3 Slávek Banko 2013-03-12 19:26:40 CDT
Fixed in GIT hash 063e2351 and also in v3.5.13-sru branch.