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Bug 1474

Summary: killall command kills all of TDE
Product: TDE Reporter: Kris <krisgamrat>
Component: tdebaseAssignee: Timothy Pearson <kb9vqf>
Status: RESOLVED WORKSFORME    
Severity: normal CC: bugwatch, darrella, krisgamrat, michele.calgaro
Priority: P5    
Version: R14.0.x [Trinity]   
Hardware: All   
OS: Linux   
Compiler Version: TDE Version String:
Application Version: Application Name:

Description Kris 2013-04-22 08:32:59 CDT
When I have a GUI app that stops responding, I instinctively use killall to kill the non-responsive program. Doing this instantly logs me out of TDE and returns me to TDM, thus requiring me to log in, and potentially lose work.

This happens regardless of whether the app I'm killing is a TDE or non-TDE app, and has been around at least since 3.5.12 (and is still in R14). I don't remember whether or not this happened in 3.5.11, however I do not remember seeing this in vanilla KDE 3.5.10.
Comment 1 Darrell 2013-04-22 15:21:31 CDT
Would you provide more details or examples? I use killall often for cranky apps and am not experiencing this using the latest GIT sources.

Obvious silly questions: Do you have any kind of alias or scripts in $PATH named killall? Or symlinks to anything executable name killall? :)
Comment 2 Kris 2013-04-22 15:25:52 CDT
(In reply to comment #1)
> Would you provide more details or examples? I use killall often for cranky apps
> and am not experiencing this using the latest GIT sources.

I don't know what details or examples you'd need. Using killall on any GUI app simply crashes TDE, regardless of whether I'm on 3.5.13.* or the Debian nightlies that are built from git. Executing, e.g. "killall -9 -g dropbox" "killall -9 -g kopete" "killall -9 -g lowriter" etc. etc. etc. appears to crash the entire GUI and I get bumped back to TDM where I have to re-type my password and re-launch the apps I was using, and hope I didn't lose any data.

> Obvious silly questions: Do you have any kind of alias or scripts in $PATH
> named killall? Or symlinks to anything executable name killall? :)

No, and no. I do not see a reason for either of these.
Comment 3 Michele Calgaro 2018-07-30 09:03:59 CDT
I am also unable to replicate this issue, killall seems to work fine.
Is the bug still valid?
Comment 4 Michele Calgaro 2019-03-02 08:43:17 CST
killall seems to work fine and after discussion with the other developers, we have decided to mark this bug as closed.
Feel free to reopen it if you can reproduce it and provide the required steps.