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Bug 3016 - DOOM on Steam entering slide show mode every few seconds
Summary: DOOM on Steam entering slide show mode every few seconds
Status: RESOLVED NOTOURPROBLEM
Alias: None
Product: TDE
Classification: Unclassified
Component: system (show other bugs)
Version: R14.1.x [Trinity]
Hardware: amd64 Debian Stretch
: P5 normal
Assignee: Timothy Pearson
URL:
Depends on:
Blocks:
 
Reported: 2019-05-21 17:45 CDT by Philip Ashmore
Modified: 2019-05-27 14:03 CDT (History)
2 users (show)

See Also:
Compiler Version:
TDE Version String:
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Description Philip Ashmore 2019-05-21 17:45:23 CDT
I'm playing DOOM on Steam with primusrun, allowing it to use the NVidia GeForce GTX 1070.

To do that you right click on the game in the Steam library, select properties and in that dialog click on "SET LAUNCH OPTIONS..." where you enter

primusrun %command%

To get primus working I installed 
primus
primus-libs
primus-libs-ia32:i386
primus-libs:i386

Anyway, about a week ago the game started entering "slideshow mode" every few seconds. That's gamer speak for the animation freezing, sometimes for more than
a second, every four or five seconds.

Curiously it doesn't happen during the "cut scenes" the parts where the game takes over to show you picking up a gun, for example.

There have been recent updates to Steam and to Trinity, so I'm not sure what the problem is.
Comment 1 Philip Ashmore 2019-05-27 14:03:28 CDT
Steam updated, I upgraded to Debian Buster, sometime after the problem went away.